﻿#region This file is part of Ghostscript.Studio application
//
// Command.EventRelated.cs
//
// Author: Josip Habjan (habjan@gmail.com, http://www.linkedin.com/in/habjan) 
// Copyright (c) 2013-2014 Josip Habjan. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#endregion

using System;

namespace Ghostscript.Studio.Commands
{

    #region Commands delegates

    public delegate void CommandEventHandler(object sender, CommandEventArgs e);

    #endregion

    #region enum CommandEventType

    public enum CommandEventType
    {
        RunCommand,
        UIStateQuery
    }

    #endregion

    #region class CommandEventArgs

    public class CommandEventArgs : EventArgs
    {
        #region Private variables

        private Command _command;
        private bool _uiEnabled = false;
        private object _uiValue = null;
        private CommandEventType _type;

        #endregion

        #region Constructor

        public CommandEventArgs(Command command, CommandEventType type)
        {
            _command = command;
            _type = type;
        }

        #endregion

        #region Command

        public Command @Command
        {
            get
            {
                return _command;
            }
        }

        #endregion

        #region Type

        public CommandEventType Type
        {
            get { return _type; }
        }

        #endregion

        #region UIEnabled

        public bool UIEnabled
        {
            get
            {
                return _uiEnabled;
            }
            set
            {
                _uiEnabled = value;
            }
        }

        #endregion

        #region UIValue

        public object UIValue
        {
            get
            {
                return _uiValue;
            }
            set
            {
                _uiValue = value;
            }
        }

        #endregion
    }

    #endregion

}
